Mac packagemaker could not copy scripts

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By using our site, you acknowledge that you have read and understand our Cookie Policy , Privacy Policy , and our Terms of Service. The easy way out: Don't use PackageMaker. Create DMGs instead; your users will love you for it! Remove all the script files from the package, and clear the script directory. Save your project and add everything again. There's no way to disable localizations again; create your project again from scratch. Make sure not to switch to Raw Editing Mode unless you know how to use it. I haven't figured out why this sometimes just gives up.

Recreate your project and saving it should work. Packages can only have one choice; distributions must have at least two. If that's not what you want, write a script instead. It's not a bug, it's just not clear that this is a feature. Select a package, then open the Package menu and take a look at Package options: "Overwrite package permissions".

I have no idea why it sometimes does this.

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I suggest you change the permissions of the package before you add it to PackageMaker to save you all the effort of changing it in there one file at a time only to find out it changes it back when you build. Make sure to save before building.

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  • Hopefully you can get away with PackageMaker not seeing the new contents; it will still copy the files from the source, you just can't see them in the Contents pane. If you need to change file permissions, you'll have to remove the package and painstakingly add it from the source again. The best resource around for Packaging on OS X. By the author of Iceberg and now Packages. Both of which wipe the floor with PackageMaker.

    Home Questions Tags Users Unanswered. Various problems with PackageMaker Ask Question. How do I resolve the following problems in PackageMaker? It can't be scrolled. This document is displayed after the Welcome document. It can be scrolled. The user can print the Read Me. This document is displayed after the Read Me document. It can be scrolled and to go to the next step, the user will have to click on a button to confirm he agrees to the terms of the license. The user can print the License.

    For instance, if you're installing a Kernel Extension, you have to do the following additional operation: set the correct file owner and group. Starting with Mac OS X This sucks, yes. This can be done via a script embedded in the package that will be launched by the Installer. Another example: your package needs to remove files from a previous version before being installed.

    Again this can be done via a script embedded in the package that will be launched by the Installer. Finally, another possible case where a script can be used is when you want to prevent the user from installing your package on a Mac OS X system prior to Mac OS This script is launched at the beginning of the installation process even before the Authentication step. It can be used to check that the package can be installed on this computer.

    Rename the Required Files to your Environment

    This script is launched in the "Select Destination" step. It is used to determine on which volume the package can be installed. This script is launched after the preflight script if there's one in the case of a single package installation ; otherwise just after the user clicked on the "Install" button. As you see, there are 2 types of scripts here. The preinstall one is launched when the package has never been installed from an Installer. To determine whether a package has already been installed or not, Installer.

    If there's a file named PackageName. This script is launched after the files in the package have been installed. The package is a required component for the installation. This flag is only used when the package is a component of a metapackage.

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    This will prevent the user to select another volume in the "Select Destination" step. This is an interesting option that will prevent the installation of localized Resources in case the localization was not already installed. For instance, let's say the user has not installed the German localization of your application. Your updater is including updated German resources but not all the resources. This means that if the user is installing the updater without this flag on, the German localization will only be partial and potentially crashy.

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    With this flag on, the German files won't be installed and not cause any potential crash. The permissions of directories in the installation overwrites the ones of the corresponding directories if they already exist in the destination volume. For instance, the Mac OS X installation lets you decide whether you wan to install some localizations of the System or not.

    This can be done via a metapackage. A metapackage is basically a package which does not contain any files but just points to a list of packages. A metapackage can contain Welcome, Read Me, and License documents. It can also contain InstallationCheck and VolumeCheck scripts. T he others scripts are not supported. Building a metapackage with PackageMaker is easy as long as you know some information.

    Same thing as for packages. Tip: When building a metapackage with PackageMaker This has been fixed in the So you can just specify whether a package is required or not. To do this, you have to check or not the Required flag when building the package with PackageMaker You can also select a metapackage to be a sub-package of a metapackage thus creating a nested hierarchy. This will result in something looking like this in the custom phase:.

    When a metapackage is being installed, scripts are run in almost the same sequence as with a package. The difference is with the preflight and postflight scripts. This is absolutely possible. Note: There's a refresh bug in Installer. Scrolling the list of volumes fix this.

    Your Answer

    Beginning with Mac OS X To set this background image, you just have to add a file to your package Resources folder called background. If the size is different, the picture will be scaled. Tip: If you're building a package using the It won't be displayed when the installation is made on a Mac OS X version prior to First thing to note is that since a package is a bundle, you can't distribute it "as is".

    Description forthcoming. Previous versions of Stuffit had issues with filenames bigger than 31 characters.

    development - How to tell PackageMaker to Execute a bash script after installation - Ask Different

    If the name of the package is a bit long and you have some scripts in it, the name of one script might be bigger than 31 characters. So when it will get unarchived by Stuffit, the name will be screwed and the package won't install properly. Yet, if all the names of the files in the package are less than 31 characters, you can use Stuffit.

    It's really a good idea to avoid changing the name of your package once it has been built. Because on Mac OS X If the name is not the original one, the installation is going to fail. Yes, you can call an external application from an installer. You can do this with one of the installation scripts. For instance the following postflight script will launch Preview.

    Yes, it does. If some files in your file archive contains both a Data Fork and a Resource Fork, the following alert will be displayed:.

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    If you select the Split Forks option, files with Data and Resource Fork are going to be splitted in 2 files. The 2 forks will be re-united during the Installation process. To get information on the required parameters, type in Terminal.

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